Setting up chokepoints, traps and ither methods iof taking advantage as they go. If a strike fails they disengage, regroup and strike again. But most of their stuff is still about fast, hard hitting strikes. They gave learned the important of defense and slower, heavier units and have implemented several vehicles that fhollow that code. They prefer to keep moving as much as possible and use their superior speed and firepower to maximum result. They just have better stuff.Īs far As tactics and combat doctrine go, the Tau are an inherently offensive force. I could go more in depth but I don't really need to. And their artiallry is everywhere with almost every vehicke armed with Seeker missiles that can blow armored vehicles to pieces. Even the MJILNOR armor is inferior in most regards. Tau Battlesuirs are both more numerous and more Deadly then the Mantis or UNSC battle suits. Hammerheads have far superior firepower then Scorpion's or Grizzlys as they use giamt Railguns as their basic weapons. A Tetra is faster then any Halo ground vehicle at 350 KMH. Ground vehicles are have no real need to compare. Even more so then the Covenant and they almost always won out against the UNSC on space. They just have bigger, more powerful and more effective craft. They also make heavy use of Ion Cannons, an advanced form of Plasma weapon most similar to Covebabt Energy Projectors, and Gravity Launchers which are advanced missile launchers which launch the missile through a rail gun then have have the missiles engines target vulnerable areas. And they use Railguns, much like the UNSC, except in greater number and with superior power. And their biggest are close to 10+ Kilometers, twice the size if the Infinity. The smallest Tau warships are around 1 kilometer in length, comparable to a UNSC cruiser. Warhammer ships in general have far greater magnituded of firepower and defense as a general sense. For ships Tau vessels are much large, all have shielding, have superior ftl, and use superior weaponry.
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