![]() From there, you can invest your resources into building up a military, researching new technologies and even moving from one historical “Age” to the next, which increases the variety of buildings and units that you have at your disposal. Switch back to the game, then reload saved game.In most scenarios, you’ll start with just a Town Center and a few resource-gathering villagers. Switch over to your text editor, then make changes to "proto.xml" and save the file. Note: You can test your changes while the game is running. The lower the value, the lesser the delay. The or rate of fire should be set to a low value. This makes it difficult to move/track your character around the map. This will cause your character to "jump" instantly from one spot to the next because their movement speed is so fast. Note: Do not set the any of the, , or values too high. ![]() The XML tags of interests are as follows:Ĭhange the above values to create a super hero, as follows. You should find something that looks like the following: For example, for "Amelia", it is "SPCAmelia". Search for your hero's first name plus "SPC". Use a text editor to edit the "proto.xml" file in the "data" directory in the game folder. Note: This procedure involves editing a game file create a backup copy of the file before proceeding. This trick will enable your hero character to move very fast on the map have lots of hit points destroy any enemy unit/building in one click etc. This is similar to the "Edit resources" trick, except only your side benefits and not the CPU. Locate the area below the heading that starts with the tags. Find a the heading for a unit in the file (for example, "Explorer"). It will not continue like this when you start the loaded game. Note: The map will be shown only between clicking to resign and choosing to quit. Then, just load the game and keep playing. The map will be shown to you as if you had lost. If desired, use the cheats to win the game quicker and easier. ![]() You will receive the usual amount of experience, but can do this as many times as desired. To get easy experience for your home town, start a Skirmish, choose the Sandbox difficulty setting, and the smallest map. They will pull the resources out of the crate instantly. Change the value to whatever desired, preferably something very high (for example, "99999"). If you are impatient, search for "Settler" in the "proto.xml" file and find the tag for GatherCrate. However, it still takes a long time to get the resources out of the crate for the settlers, because there are so many. This will edit the crates to have large amounts of resources in them. ![]() This works best because every map you play in Campaign mode or Skirmish mode starts you with some "crates" of resources, which your settlers will gather out. Make sure you do this for all the crates sometimes a map will give you a large crate of something, and smaller ones of something else, etc. For example, the normal crates each have "100.000" of the resources. For all these entries, find the tag "InitialResourceCount" and change the count to whatever desired. You will find CrateofFood, CrateofCoin, CrateofWood, CrateofFoodLarge, CrafteofCoinLarge, and CrateofWoodLarge. Note: You may first need to uncheck the "Read Only" attribute of that file's properties in Windows Explorer. "Musketeer'ed!" when killed by MusketeersĪ recent study indicated that 100% of herdables are obese Spawns Mediocre Bombard at Home City gather point Then, type one of following codes to activate the corresponding cheat function: Result While playing the game, press to display the chat window.
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